About
MarshHub started as a group chat between three friends who argued too much about which mobile games were worth keeping installed. Eventually we moved the arguments to a website so other people could use them. We focus on strategy, tower defence and anything that rewards a bit of planning, but we cover other genres too when something catches our eye.
Every game that ends up on the site gets played properly. That means at least a few sessions, not a thirty-second look at the trailer. We note the controls, the pacing, how fast it starts throwing walls in your way, and whether we actually wanted to open it again the next day.
We pick games based on what people ask us about and what shows up on the charts, plus the occasional hidden thing a reader emails in. We don't accept paid placements, so if we say something is dull, it's because we found it dull. The goal is simple: save you the download if it isn't worth it.
Lena Hoffmann — Lena has been writing about mobile games for eight years and still loses sleep over tower defence maps she hasn't perfected. She runs the editorial side and plays far too much on her commute.